Origin
Specializing in fish made its snout ever more sensitive to ripples in the water, and the sail came to help regulate its temperature after long swims.
Appearance
A low green dinosaur with a short cream snout and a stiff red-brown sail marked with three pale stripes.
Signature ability
Jaw Clamp
240 damage; ×1.5 against a Staggered or Marked target; a kill grants +50 mana.
Passive trait
Ripple Sense
In a Flow Field, Spinorip spots enemy Maneuvers earlier and gains bonus Force against moving targets.
Moves

Paddle Dash
Flow / Maneuver
Sweeps quickly through a water zone and ends the move with an attack.

Jaw Clamp
Signature move
Instinct / Strike
Stronger against a Staggered or Marked target.

Sail Vent
Heat / Support
Sheds overheating and one Heat effect, temporarily raising Adaptation.

Prey Ripple
Flow / Support
Marks the nearest enemy that has recently moved.
Evolution
A complete form: this species does not evolve in the first generation.








