Origin
In mazes of metal structures, a sense of direction became more important than long-range sight. The magnetosensitive structures in its body grew stronger.
Appearance
A graphite mouse with huge separate round ears, a silver stripe down its back, two large paws and a short, thick C-shaped tail.
Signature ability
Polar Push
100 damage (×1.5 against a shielded target) and −20 mana. A pair of Ferromice evolves into Voltrat.
Passive trait
Inner Compass
Once Ferromouse has studied an area of the map, it can no longer be Disoriented within it.
Moves

Magnetic Whisker
Charge / Support
Detects hidden metal and active mechanisms.

Vent Run
Instinct / Maneuver
Uses a narrow utility passage as a shortcut.

Polar Push
Signature move
Charge / Impulse
Shifts a small metal object or an armored target.

Room Map
Instinct / Support
Gives the team a Tempo bonus on already scouted tiles.
Evolution
Line E-24: Urban Field
Ferromouse → Voltrat
Condition: life near powerful electrical grids.
Ferromouse’s magnetic navigation broadens into a more versatile electrical sensitivity. The body grows larger, the whiskers and individual hairs start working as field-detecting organs, and its behavior becomes more exploratory.








