
Galagor
Natural basis: galago + leaping specialization
- Types
Instinct- Role
- DuelistHunter
Stores energy in its tendons, steers its trajectory with its tail, hears the landing branch before it jumps and travels in strings of almost silent bounds.
Origin
Night life among sparse branches demanded leaps in the dark with no room for error.
Appearance
A gray-and-cream big-eared jumper with huge round ears with pink centers, amber eyes, small mitten paws and two oversized hind legs.
Signature ability
Night Landing
Bounds with a Spring Leap to the enemy with the lowest HP: 170 damage, ×1.5 against a Marked target. A pair of Galagors evolves into Vinemur.
Passive trait
Tendon Charge
If Galagor ends its turn without a Maneuver, its next jump gains extra range and empowers its Strike after landing.
Moves

Spring Leap
Instinct / Maneuver
A very long arcing move.

Night Landing
Signature move
Instinct / Strike
Bonus Force after Spring Leap.

Ear Reckoning
Resonance / Support
Improves jump accuracy and detects obstacles.

Tail Pivot
Instinct / Reaction
Changes trajectory when an intercept is attempted.
Evolution
Line E-25: Arboreal Primate
Tarsix → Galagor → Vinemur
First evolution: leaping hunts strengthen the hind limbs and hearing, and the tail becomes an active counterbalance.
Second evolution: a permanent life in the dense canopy makes a grasping tail more valuable than a long leap. Plant partners settle on the skin, letting Vinemur use vines almost as an extension of its body.









