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Evolumes
Carapanzer
EV-008Evolved form

Carapanzer

Natural basis: horseshoe crab + mineral shells of sea creatures

Role
Bulwark

Extremely resistant to blows and toxins, senses the magnetic field and always finds its way back to its birthplace during seasonal migrations.

Origin

One of the oldest living Evolume lines. The species outlasted upheavals in coastal ecosystems thanks to an almost unchanged body plan and its ability to build minerals from the water into its shell.

Appearance

A low, wide gray dome with copper stripes; beneath it, six thick legs joined into left and right blocks. A short wedge tail at the back.

Carapanzer — Front

Signature ability

Dome Stance

Fortified (+60) for 5 s on itself; shield of 200 to allies within radius 1.

Passive trait

Ancient Shield

The first critical or empowered hit against Carapanzer becomes a normal one; afterwards the shell temporarily loses some Armor.

Moves

  • Dome Stance

    Signature move

    Shell / Support

    Fortifies itself and covers an adjacent ally.

  • Shoreline Ram

    Mineral / Strike

    A slow body slam with a chance to leave the target Exposed.

  • Copper Rim

    Mineral / Reaction

    Reflects part of contact damage back at the attacker.

  • Magnetic Heading

    Mineral / Maneuver

    Prevents Carapanzer from being forcibly moved and removes Disoriented.

Evolution

Line E-04: Ancient Shell

Trilobix → Carapanzer

Condition: life in a mineral-rich tidal zone.

Trilobix’s segmented plates gradually fuse into a broad protective shield. The mineral inclusions grow tougher, and the ancient knack for surviving dry spells is joined by magnetic navigation along the coastline.

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