Origin
Artificial lighting changed its behavior; individuals that kept their bearings better around lamps gained an advantage.
Appearance
A dark round moth with two opaque, thick diamond-shaped wings, a blue center and three colored stripes along the edge.
Signature ability
Facade Glare
Enemies within radius 1 of the target: 170 damage and Blinded for 2.5 s.
Passive trait
Sign Filter
Artificial Light Fields don’t Disorient Vitrimoth; after passing through one, it gains a brief Control bonus.
Moves

Facade Glare
Signature move
Light / Impulse
Reflects city light and Blinds the target.

Clear Passage
Gale / Maneuver
Glides quickly along a glass or smooth surface.

Spectral Filter
Light / Support
Removes Blinded and raises accuracy.

Moth Swerve
Gale / Reaction
Abruptly changes altitude when an enemy takes long-range aim.
Evolution
Line E-14: Urban Metamorphosis
Silkrysa → Vitrimoth
Condition: a natural cocoon stage in an environment flooded with artificial light.
This is the generation’s most classic metamorphosis line: a soft silken larva spins a cocoon and emerges as a winged adult. The spectrum of city light shapes the microstructure of its transparent wings.









