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Evolumes
Ammonaut
EV-060Base form

Ammonaut

Natural basis: ammonite + chambered nautilus shell

Role
BulwarkController

Controls buoyancy with gas in its chambers, changes depth without moving any fins, withdraws into its shell and releases an ink cloud full of shimmering particles.

Origin

This ancient line survived in deep marine karst systems, its outward form barely changed.

Appearance

A cream-and-gold disc shell with an amber spiral on both sides, a small turquoise head and three paired clusters of short tentacles.

Ammonaut — Front

Signature ability

Spiral Guard

170 shield for 5 s; for 4 s, enemies hitting Ammonaut take 25 Shell damage. A pair of Ammonauts evolves into Lumisquid.

Passive trait

Chamber Buoyancy

Ammonaut can change its vertical position without the usual Maneuver cost; after changing depth it gains a brief Adaptation bonus.

Moves

  • Spiral Guard

    Signature move

    Shell / Support

    Withdraws into its shell and greatly raises Armor.

  • Chamber Rise

    Flow / Maneuver

    Changes height or depth and avoids a ground Field.

  • Shimmer Ink

    Flow / Field

    Creates a cloud that lowers accuracy and reveals movement inside it with glowing particles.

  • Shell Bump

    Shell / Strike

    A short, heavy blow with its spiral shell.

Evolution

Line E-06: Cephalopod Spiral

Ammonaut → Lumisquid → Metropus

First evolution: moving from deep karst systems into the open sea, the outer shell gradually shrinks away, buoyancy comes under the control of soft tissues, and communication shifts to patterns of light.

Second evolution: life in a complex network of artificial canals and flooded tunnels sharpens intelligence, tentacle dexterity and spatial memory. Metropus becomes one of the most trainable Evolumes of its generation.

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